|
LittleBigPlanet Soundtrack Guide Playstation 3 We all love the soundtrack to LittleBigPlanet and one of the most commonly asked questions I see in this forum is about the songs heard throughout the game's story mode, their names and where they can be found as prize bubbles. So to help everyone out, I thought I would try and post up a definitive listing. Firstly I'll list every song available for collection in the game in alphabetical order, so if you know the name of the song you're looking for, just look below to find its prize bubble's location in-game.
After the Story Mode's songs, I have also listed the DLC Packs' songs for those looking to acquire them, however bear in mind that to be able to use DLC music in a level yourself, you have to purchase the appropriate pack from the Playstation Store or LittleBigStore. However if you don't know the name of the song that you're looking for, I've also included a level soundtrack listing after the song listing, which will tell you which songs can be heard on each level and a rough estimate of when the song can first be heard. Therefore if you don't know the name of the song itself but do know where you heard it, then just use the level guide as a reference to the song name that you're after. Be warned though, this guide is mainly aimed at people who have already completed the game and are looking to add to their prize bubble collection. Even though it is only a guide for song prize bubble locations, it does contain some minor spoilers about certain events within the game's story mode.
If you want to see a track listing for both the original Playstation 3 and the PSP versions of LittleBigPlanet and want to listen to some sample clips of most of music, you can find them on the Music page on the LittleBigPlanet.com website: LittleBigPlanet - Music Hope this helps all you music hunters out there and good luck finding the music you're after!
Story Mode - Music Names and Locations 'Atlas' by Battles Level - The Construction Site It's in the 2x player area and is awarded upon completion. 'Canyons IntMusic' by Mat Clark Level - Serpent Shrine Requires the 'Orange Motif' sticker also found in Serpent Shrine. Fall down the hole just before the sponge leading upto the 2x player area. You will find a stone block that you will be able to push to the right, revealing a passage in the background for you to jump into. Jump into it and proceed right until you find the cardboard cutout for 'Orange Motif' sticker. Place the sticker to reveal the prize bubble. 'Cornman' by Kinky Level - Boom Town Requires the 'Orange Bird' sticker from The Meerkat Kingdom. When you reach Uncle Jalepeño and have to collect the explosives to free him from the jail, before you take the explosives back, move the multi-coloured sponge to the far right-hand side and use it and the explosives as platforms to reach the cavern. Once inside the cavern, use the 'Orange Bird' sticker on the 5 cardboard cutouts to reveal the prize bubble containing the song. 'Cries In The Wind' by Daniel Pemberton Level - Boom Town The prize bubble is inside the cat piñata just before the bank. Simply break open to receive your prize. 'Dancing Drums' by Ananda Shankar Level - The Dancers' Court On the moving snake-like platforms just before the burning snake near the end of the level, the prize bubble should be in view as you move down the platforms. Jump as the platform you're on moves up to give you the elevation required to reach the prize bubble. 'Disco'n'Tinued' by Kenneth Young Level - The Wedding Reception Just before the end of level scoreboard, head left to jump onto the hat of the large skeleton that you previously passed under. The prize bubble is on his hat. 'Gardens IntMusic' by Mat Clark & Kenneth Young Level - N/A - My Moon Received for completing the in-game Music Tutorial on My Moon. 'Get It Together' by The Go! Team Level - Get A Grip Requires the 'Red Lion Emblem' sticker from the in-game Music Tutorial on My Moon. Upon being able to access my moon, complete the tutorials until you acquire the "Red Lion Emblem" sticker. Once you have the sticker, go to the level "Skate To Victory" and locate the cardboad cutout just before the 2x player area, it contains the sticker switch for that sticker. Place the sticker on the cutout and "Get It Together" will be revealed. 'Girly Goodie Two Shoes' by The Daniel Pemberton TV Orchestra Level - Endurance Dojo Towards the end of the level, after using the wooden lift and crossing the bridge. You can backtrack over the bridge by jumping right on a number of small platforms, success will give you access to a number of prize bubbles including this song. 'Islands IntMusic' by Mat Clark Level - Endurance Dojo This song is found during your journey up the same wooden lift as mentioned in the guide to finding the 'Girly Goodie Two Shoes' prize bubble. About halfway up the lift, you should see the prize bubble on a platform to the left. Simply stop the lift from moving and jump across to the platform to collect. 'Leaders Of Men' by The Daniel Pemberton TV Orchestra Level - The Collector's Lair After getting through the upper layer of the moving L-shaped platforms, drop down to the lower layer of platforms and quickly grab the hanging sponge to your left. Once safely holding onto the sponge, wait for the L-shape platforms to create a higher platform to walk on and run quickly, timing your jumps carefully to reach the song's prize bubble and a challenge key in the top left-hand corner. 'Left Bank Two' by The Noveltones Level - N/A - My Moon Received for completing the in-game Music Tutorial on My Moon. 'Metropolis IntMusic' by Mat Clark Level - Lowrider Requires the 'Pink Blaster' sticker, also found in Lowrider. Once you have the sticker, head to the first area where you use the car bonnets to bounce up onto platforms. Use the hanging lamp that you can see to swing into a small area containing a switch, pull the switch to open up access to an area containing two taxis. Use the "Pink Blaster' sticker on the rectangular shaped cardboard cutout to reveal the prize bubble containing the 'Metropolis IntMusic'. 'My Patch' by Jim Noir Level - The Meerkat Kingdom In the first room with meerkat bouncing heads, you should be able to see the prize bubble and a surivial challenge key on a platform to the upper right-hand side of the room. Just use a meerkat head to bounce you up onto the platform to reach the prize bubble. 'New Delhi Dawn' by Kenneth Young Level - Great Magician's Palace First you need to access the 2x player area by avoiding the falling blocks and climbing your way out of the pit, in that particular mini-challenge. Once in the 2x player area of this level, complete the challenge to receive the prize bubble. 'Rainbow Warrior' by Daniel Pemberton Level - The Collector's Lair It's in the 4x player area of this level, as with all multiple player areas, complete the challenge to receive the prize bubbles including the 'Rainbow Warrior' song. 'Rhythm Trax 07' by James Pants Level - Lowrider This prize bubble is at the end of the level after the race with Ze Dude, it's just before Mags the Mechanic. If you can't see it, it's because your car is in front of it, so walk behind your car to collect it. 'Rock The Jungle' by The Daniel Pemberton TV Orchestra Level - Burning Forest Requires the 'Amazing Diamond' sticker, also found in Burning Forest. After safely navigating past the crocodiles beneath the 2x player area, you will find 3 enemies around you. Jump off the top of the furthest left enemy's brain to bounce you into a little passage to your left. Here you will find the cardboard cutout for the 'Amazing Diamond' sticker. Place the sticker down to reveal the prize bubble. 'Saregama Sun' by Kenneth Young Level - The Mines After going past the 2x player area, you'll be in another area of rotating sponge wheels with a couple of metal ones that you can't grab hold of. The prize bubble should be in clear view next to the 3rd sponge wheel down, just hold onto the sponge until you've touched the score challenge key, from there you should be able to easily leap the small distance to grab the 'Saregama Sun' prize bubble. 'Savannah IntMusic' by Mat Clark Level - The Meerkat Kingdom As you're taking Stripy Tail back to his Meerkat Mum, be sure to drag him close to his two friends that you passed earlier, as they will then give you access to prize bubbles. The 2nd friend that you pass on your way back to his mum has the "Savannah IntMusic' behind him. 'Skipping Syrtaki' by Kenneth Young Level - Skate To Victory Requires the 'Red Lion Emblem' sticker from the in-game Music Tutorial on My Moon. Upon being able to access my moon, complete the tutorials until you acquire the "Red Lion Emblem" sticker. Once you have the sticker, go to the level "Skate To Victory" and locate the cardboad cutout just before the 2x player area, it contains the sticker switch for that sticker. Place the sticker on the cutout and "Skipping Syrtaki" will be revealed 'Song 2' by DJ Krush Level - Sensei's Lost Castle Before you enter the room containing the two smaller sumos before Big Sumo himself, you should be able to see the prize bubble close to a score challenge key. Here you'll have to carefully use the fast spinning sponge wheel that's heading into the fiery coals to give you the elevation required to reach the prize bubble. 'Tapha Niang' by Toumani Diabate's Symmetric Orchestra Level - Swinging Safari This prize bubble is sitting right in front of Zola when he says, "I, Zola, will forgive you for damaging one of my creations if you can find out what is troubling the buffalo." 'Temples IntMusic' by Mat Clark Level - Great Magician's Palace Requires the 'Cobra Tail', 'Cobra Head' and 'Cobra Body' stickers, each sticker being located in one of the Temples theme main levels each. Once you have all three stickers, proceed to the Cobra sticker puzzle which is close to the 2x player area, after a few more jumps and swings over burning pits. You should be able to see the cardboard cutout in the background of the area with the sponge platforms that you can pull out, the song along with another 2 prize bubbles should be in clear view but out of reach. Complete the sticker puzzle and the prize bubbles will be lowered within reach of your little Sackboy. 'The Appliance of Science' by The Daniel Pemberton TV Orchestra Level - The Darkness After losing Don Lu's dog to the collector, work your way up the moving skull mouths until you reach the very top. Once in the top skull's mouth, wait for it to lift up and walk over onto the top of the left skull head. Don't jump otherwise you'll hit the spiked mouth and die. Once on top of the skull head, jump to your left and grab the swinging skull to help carry you to a platform to the left which holds the music track's prize bubble and a score challenge key. 'The Battle on the Ice' From 'Alexander Nevsky', Op. 78, by Sergei Prokofiev Level - The Collector To get this track, after destroying The Collector's final machine be sure to pick up the one and only prize bubble of this level as you proceed to the right after The Collector for the finale. 'Tricky Business' by The Daniel Pemberton TV Orchestra Level - Sensei's Lost Castle It's in the 2x player area of this level, as per usual complete the challenge to be rewarded, the prize bubble for 'Tricky Business' is amongst the prize bubbles you receive. 'Volver a Comenzar' by Cafe Tacvba Level - The Wedding Reception This song's prize bubble is in the 2x area of this level, complete the challenge to receive it. 'Wedding IntMusic' by Mat Clark Level - Skulldozer It's on top of a wedding guest close to the end of the level. Either leap onto her head or wait below for the Skulldozer to knock the prize bubble off, either way be sure to grab it before it falls into oblivion, otherwise you'll have to restart the level to try again. 'Wilderness IntMusic' by Kenneth Young and Mat Clark Level - The Frozen Tundra This prize bubble is located as you're going down the slippery ice slopes at the end of the level, best thing to do is to try and slide down as slowly as you can, so that you can jump and grab the prize bubble as easily as possible when you see it. Metal Gear Solid Pack - Music Names and Locations More information on this DLC can be found here: Metal Gear Solid Premium Level Kit This content can either be purchased as DLC or comes included in the "Game of the Year Edition" of LittleBigPlanet. MGS1 'Encounter (LBP remix)' by Kojima Production Sounds, remixed by Kenneth Young Level - Metal Gear Solid Act 5: The Boss This track that you heard throughout the final encounter will be rewarded to you at the end of the level as it is lowered down with the scoreboard. MGS2 'Yell "Dead Cell" (VR remix)' by Kojima Productions Sounds Level - Metal Gear Solid Act 4: The Level Factory To get this prize bubble, with paintinator in hand, you must shoot the very first diamond target that can be clearly seen upon entering the level. Afterwards get to the end of the level and you will find that because you shot the diamond, the appropriate door has opened up to give you access to the prize bubble. MGS4 'The Hunted' by Kojima Productions Sounds Level - Metal Gear Solid Act 2: VR Training This track is received for Aceing, Act 2: VR Training. MGS4 'The Hunter' by Kojima Productions Sounds Level - Metal Gear Solid Act 3: The Mission The prize bubble for this track can be found amongst the final pile of prize bubbles in the level that you are given access to, just before the scoreboard. Monsters Kit - Music Names and Locations More information on this DLC can be found here: Monsters Level Kit This content can either be purchased as DLC or comes included in the "Game of the Year Edition" of LittleBigPlanet. 'Party Ghouls IntMusic' by Mat Clark Level - Ghost Train!!! The Monsters Kit's single music track is the very first Prize Bubble to your right as you enter this Gallery Level. Just remember that like all DLC, you will need to purchase the appropriate DLC pack first before you can use it for yourself. History Kit - Music Names and Locations More information on this DLC can be found here: History Level Kit This content can either be purchased as DLC or comes included in the "Game of the Year Edition" of LittleBigPlanet. 'The Chrysalis of Eternity' by Kenneth Young Level - Step Through Time The History Kit's music track can be found naturally as you travel through this Gallery Level. It's located shortly after the Celtic area, after you've just passed Stonehenge. As mentioned with the previous DLC content though, you'll have purchase the History Level Kit before you can use the music track for yourself. Mm Music Pack 1 - Music Names and Pack Info More information on this DLC can be found here: Mm Music Pack 1 'Tea By The Sea' IntMusic by Mat Clark 'Well Trained' IntMusic by Mat Clark 'Wise Owl' IntMusic by Mat Clark These three interactive music tracks will be automatically added to your music collection within your Pop-It upon purchasing and downloading Mm Music Pack 1 from the Playstation Store or the LittleBigStore for £2.39 / €2.99 / US $3.99 Level Soundtrack List Story Mode The Gardens Introduction Left Bank Two - Whole Level First Steps Gardens IntMusic - Whole Level. Get A Grip Gardens IntMusic - Whole Level. Skate To Victory Gardens IntMusic - First Track Get It Together - Passing First Windmill Wedding IntMusic - Inside Castle Get It Together - Upon Leaving Castle Tie Skipping Skipping Syrtaki - Whole Level Castle Climb Challenge Gardens IntMusic - Whole Level Skateboard Freefall Get It Together - Whole Level The Savannah
Swinging Safari
Tapha Niang - Whole Level Burning Forest Rock the Jungle - Whole Level Meerkat Kingdom
Savannah IntMusic - First Track Disco'n'Tinued - Inside the Disco Savannah IntMusic - Upon Leaving the Disco Flaming Seesaws Savannah IntMusic - Whole Level Tunnel Plunge My Patch - Whole Level Meerkat Bounce My Patch - Whole Level The Wedding The Wedding Reception Volver a Comenzar - Whole Level The Darkness Wedding IntMusic - Whole Level Skulldozer
Wedding IntMusic - Whole Level The Dangerous Descent Disco'n'Tinued - Whole Level Wobble Poles Volver a Comenzar - Whole Level Bubble Labyrinth The Appliance Of Science - Whole Level The Canyons Boom Town
Cornman - Whole Level The Mines Canyons IntMusic - First Track Wedding IntMusic - Flaming Boulder Chase Cornman - End of Level Serpent Shrine Canyons IntMusic - Whole Level Wrestler's Drag Saregana Sun - First Track Cornman - Upon Arriving at the Wrestling Ring Cowabunga Canyons IntMusic - Whole Level
Roller Run
Cornman - Whole Level Puzzle Wheel Saregama Sun - Whole Level The Metropolis Lowrider Canyons IntMusic - First Track Metropolis IntMusic - Upon Reaching The First Paved Road Disco'n'Tinued - Heard, If You Use The "Pink Blaster" Sticker Switch Metropolis IntMusic - Resumes Upon Leaving The "Pink Blaster" Sticker Switch Area Rhythm Trax 07 - From The Beginning of the Race Subway Metropolis IntMusic - Whole Level The Construction Site Atlas - First Track Metropolis IntMusic - Upon Defeating ZeDude The Drag Race Rhythm Trax 07 - Whole Level Elevation Metropolis IntMusic - Whole Level The Discombobulator Atlas - Whole Level The Islands Endurance Dojo Islands IntMusic - Whole Level Sensei's Lost Castle Song 2 - First Track Tricky Business - During the Confrontation with Big Sumo Song 2 - Resumes After the Big Sumo Confrontation The Terrible Oni's Volcano Islands IntMusic - Whole Level Daruma San Girly Goodie Two Shoes - Whole Level Wheel of Misfortune Islands IntMusic - Whole Level Roller Castle Song 2 - Whole Level The Temples The Dancers' Court Dancing Drums - Whole Level Elephant Temple Temples IntMusic - Whole Level Great Magician's Palace New Delhi Dawn - First Track Wilderness IntMusic - End of Level The Shifting Temple Temples IntMusic - Whole Level Pillar Jumping New Delhi Dawn - Whole Level Fire Pits Dancing Drums - Whole Level The Wilderness The Frozen Tundra Wilderness IntMusic - Whole Level The Bunker Wilderness IntMusic - Whole Level
The Collector's Lair Wilderness IntMusic - First Track Rainbow Warrior - Upon Passing the First Set of Electrical Hazards and Reaching the Bottom Wilderness IntMusic - Upon Freeing The King and The Queen The Collector
The Battle on the Ice - First Track Cries In The Wind - After Final Battle Gardens IntMusic - Finale Spline Rider
Wilderness IntMusic - Whole Level Rotor Tubes Rainbow Warrior - Whole Level
Jetpack Tunnel Leaders of Men - Whole Level Metal Gear Solid Pack Act 1: Introduction Cries in the Wind - First Track MGS4 'The Hunter' - When Truck First Appears Act 2: VR Training MGS2 'Yell "Dead Cell" (VR remix)' - Whole Level Act 3: The Mission MGS4 'The Hunted' - First Track MGS4 'The Hunter' - Upon Encountering the Tanks Act 4: The Level Factory Switches between MGS4 'The Hunted' and MGS4 'The Hunter' Throughout Act 5: The Boss MGS1 'Encounter (LBP remix)' - Whole Level Metal Gear Solid VR Survival Challenge MGS2 'Yell "Dead Cell" (VR remix)' - Whole Level Monsters Kit Ghost Train!!! 'Party Ghouls IntMusic' - First Track and Then Plays Throughout The Whole Level History Kit Step Through Time 'The Chrysalis of Eternity' - First Track and Then Plays Throughout The Whole Level Message Edited by StevenI on 11-18-2009 12:31 PM
|