Level icon/Avata r proportion fix
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12-14-2009 03:48 PM - last edited on 12-20-2009 10:45 AM
I figured out how to get rid of the stretch when selecting custom icons for your avatar/levels. If you don't know what I'm talking about, you should know that the in game camera has a proportion of 16:9 like widescreen televisions. The avatar and level icon has a proportion of 1:1. Therefore, when you select a photograph of something rather than a sticker, it squishes the rectangle to a square making it look distorted.
CAUTION: Taking a picture of a picture will result in a loss of quality, so if you're level icon or avatar contains details like small text that you wish to keep legible, you might choose not to do this.
Go into create mode and make a block of rubber.

Make sure that you are in 'no grid mode' and 'game view'. Take out your picture and position it at the very top so that if you pasted it, it would be at the top face of the cube. Move it down from there until the picture snaps to a slightly angled position, but don't past it yet. Move it down again until it snaps into a steeply angle position and paste it. This is what it should look like before pasting it.

Then add more rubber to the top to get rid of the edge and straighten the image.

Take a picture(if you want, you can make it bigger first). And you're done. Now you can put it on level patches or as your avatar.

No more strectch.
Optional: change the rubber material to glass before taking a picture to reduce the dullness in color.
__________________________________________________
Alternate method for those lacking steady thumbs:
1. Turn on Small Grid mode.
2. Create a one layer thick block of Dark Matter, 8 units wide by 4 units high.
3. Change the brush to a 1x1 size, go to the middle of the second row just above the center, and cut away the 2 innermost squares in a horizontal line.
You should now have a shape that looks like this (you might want to capture it for later use):
4. Leaving Small Grid mode on, when you place your sticker in the middle of this shape, it exactly snaps to the right angle to stretch it to a 16:9 ratio. Doesn't matter if you're in Game View or Front View.
5. Now just fill in the hole, change the material to cardboard or glass, switch to Front View and take your photo.
Credit to Aya042.
Re: Imma genius! Praise me!
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12-14-2009 03:50 PM
Ooh, Fanceh shmanceh. ![]()
I'll be doing this... ![]()

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12-14-2009 03:52 PM
Re: Imma genius! Praise me!
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12-14-2009 03:53 PM
already do this...
(great idea to infrom peaple though!)

Re: Imma genius! Praise me!
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12-14-2009 04:00 PM
Ryukofdeath wrote:
already do this...
(great idea to infrom peaple though!)
What!? Why didn't you tell me in your icon tutorial??
http://forums.littlebigworkshop.com/lbp/board/mess
Kinetik07 wrote:
Icons are cool, but there needs to be clever tutorial on how to prevent icons from being horizontally squished or a way to stretch the image before taking a picture to counter the squish.
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12-14-2009 04:19 PM
Re: Imma genius! Praise me!
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12-14-2009 05:22 PM
Kinetik07 wrote:
Ryukofdeath wrote:
already do this...
(great idea to infrom peaple though!)
What!? Why didn't you tell me in your icon tutorial??
http://forums.littlebigworkshop.com/lbp/board/mess
age?board.id=pod&message.id=100768#M100768
Kinetik07 wrote:
Icons are cool, but there needs to be clever tutorial on how to prevent icons from being horizontally squished or a way to stretch the image before taking a picture to counter the squish.
Becuase if you do that for Patch's Your still goin to be Streched
( its better just to let it do its thing for Patch's)

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12-14-2009 06:51 PM
Ryukofdeath wrote:
Becuase if you do that for Patch's Your still goin to be Streched
( its better just to let it do its thing for Patch's)
No it won't. It'll proportion it like your avatar. I tried it. The patch will just cut a circle out of it
Unless I'm misunderstanding you somewhere...
Re: Imma genius! Praise me!
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12-15-2009 08:11 AM
Sorry for double posting. I think it would benefit the community if more people did this so it's easier to see icons and avatars from far away.
Also, this is what I was talking about, ryuk:
![]()
This is a little more accurate drawing of what the level patch does. Stretching the pictures beforehand as well would then make the patches not distorted.
Re: Imma genius! Praise me!
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12-16-2009 08:57 AM
Kinetik07 wrote:I figured out how to get rid of the stretch when selecting custom icons for your avatar/levels.
Neat. Although the resulting image is still slightly stretched in the vertical axis, but it's certainly less noticable.











