Re: The LittleBIGR eview Group [Requests and Discussion only]
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12-09-2009 10:44 AM
Here is the latest level review distribution line up :
gocubsgo2:
- Ultra-sack episode 42: a dark plot! by arklon
- Space World 2 by Caseymike1
grayspence:
- "Old-School Platforming" by i_r_me
- World of twisted stars by Animespora
ItsTylerRandall:
- Hidden Stickers by GLiTcH2 ♥ by Little Xim
Cannibal606:
- The Strange by automatica
- The Old Well in the Backyard by aWold
Suspek_One:
- LittleBig Contra: Stage-1 Jungle by Leonidas2123 ♥ by Little Xim
- Helghast (Killzone 2) Costume Tutorial ♥ by Little Xim
Coweycow:
- Time Off
Mushpie:
- Time Off
Myself:
- Temple of the Crying Moon by sgtJARHEADxX
- The house of cubes by djifro
If any reviewer finds himself without a level to review feel free to select one of the two levels below or review a level you played online. I you have any questions don't hesitate to ask.
Soon to be selected or distributed:
- Modern Train Bomb Survival by humoristi
- Underworld Adventure! by Callahan09
- Pixeland Adventures, Level 2-2 by Mushpie
- Undersea Adventure by Crudzilla
- Monsters for a Girlcreeture by ThePood
- North Pole Adventure by toxictroop
TOWERS_85_87 (LittleBIGReviewers)
P.S.
- If I overlooked anyone's level please let me know.
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-09-2009 10:49 AM
Thanks Towers for the review! I will be working on the level soon and will definately use all of your suggestions! Yes, the aircraft was not created by me. I will try to make my own and see what I can do. I spent so much time making the cubes rotate properly that once they did, I just published the level. I will definately go back and make everything look better like you said.
The level is best played with friends so that they turn the cube on you while your trying to get all the prize bubbles. I can make some bombs appear and land on the button though that force the cube to rotate in case a person is playing one-player.
When you say that I should make a place for players to dress up in a helmet, etc... I'm not exactly sure what you mean. Is there some way to give out costumes for players to put on?
Thanks again! You guys are awesome!
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-09-2009 12:52 PM
@ Cepheis
Hi, what I meant about the costumes is that you could dress your sackboy like one of the characters from the original Blast Chamber game. After getting him all dressed up, you can take a photo of him and place the photo over a wall or thin material. Since apparently the original game had the same costumes, but in different colors you can paint the first costume you make with different colored stickers (blue, red, yellow and green). You can take a photo of all of them separately. You can then glue all four to a wall or a thin material as I mentioned previously. Having done this you can place magic mouths stating which pieces of clothing you utilized to create the costume. Hope this helps.
TOWERS_85_87 (LittleBIGReviewers)
P.S.
I will add this as a suggestion in you review so that it may be easier to you to search for it later.
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-09-2009 02:03 PM
ULTRA-SACK EPISODE 42: A DARK PLOT!
AUTHOR: arklon
DIFFICULTY: [Medium]
POSITIVES: I realy liked the comic book feel of the level, it was something new that I hadn't experienced very well in LBP before. I especially liked the look of the enemies, with a very comic book/graphic novel style; I loved how they emitted sound effects when killed, it really added a layer of authenticity. Also, the idea of power sponges, and the way they were implemented, was very clever and creative to me. Never seen anything of the sort before, and we've reviewed 400+ levels.
So kudos to you for that. Though not site kudos. ![]()
NEGATIVES:
-First, fix the spelling and grammar in the description and throughout the level. Look it over with--cliche--a fine-toothed comb. Having bad spelling and grammar is a no-no; it's unprofessional.
-The beginning of the level has no music. While I can see that it would be difficult to pick a song from the available ones that fit the level, I'm sure you can find something, even if it is a custom-made music machine. Have you ever seen a Saturday morning cartoon with no exciting music or sound effects? ![]()
-The materials did not go together very well. Sandpaper cardboard, the city/skyscraper cardboard, and the tannish red cardboard do not look good together.
-Blowing up the entire building after the first time you meet the lackey/henchman/follower/person who gives you the information on where to find the Baron was underwhelming. Make the building shake, make it fall apart piece by fragile piece.
-At the second flying-power-sponge, the jetpack spawns upside down, making it nigh impossible to get the powerup. Fix this.
-There are sound effects visible in the boss battle, by the machines used to defeat the Baron. Make them invisible.
NITPICKS:
-The city in the background at the beginning of the level could have been a lot more/better than a sticker on a flat wall. Come on--I'm positive you can do better than that! ![]()
-There is a Monster Kit sound effect visible at the first time you meet the lackey/henchman/follower/person who gives you the information on where to find the Baron.
-I am not completely sure on this next point, so if it is incorrect, disregard it: at the first time you meet the lackey/henchman/follower/person who gives you the information on where to find the Baron, I think I saw dissolve with black gradient stickers on it. However, it did not cover up the dissolve pattern. Cover up the dissolve completely.
SUGGESTIONS:
-Fix or look into the negatives and nitpicks.
NOTES: None
OVERALL RATING: 3/5 stars; [not hearted or author-hearted]
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-09-2009 11:44 PM
i'd like my level reviewed = p
psn:Bounwest
level name:Save The Love!
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-10-2009 06:06 AM
Thanks for the review!
I have already fixed all the visable switches and sounds and stuff and making the building shake and tremble is an excellent idea! I will go in and see if I can pull it off lol. I do have music playing in the beginning, the history pack tune. I have it playing till the surprise robot attack and then the custome music kicks in. The only dissolve material I could think off at that spot is the "blank" tv screen that the baron's image pops up on a few seconds before the building explodes. I will try to fix all the other stuff that I have not yet and thanks for taking the time for playing the level!
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
[ Edited ]
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12-10-2009 06:20 AM - last edited on 12-10-2009 06:25 AM
Temple of the Crying Moon
AUTHOR:Sgt. JARHEADxX
CATEGORY: Platformer
DIFFICULTY: [Medium]
DURATION: Approx. 8 minutes
LOCATION: Soon
PROS:
This has a nice brief description. The icon used, even though not custom, suits the level well since it is a palace/temple sticker that matches with the level's name. This type of temple levels have been seen before in LBP. Especially when the game first came out. LBP was overwhelmed with them. Recently, LBP has been scarce of such a theme. This author implemented some nice platforms and obstacles involving switch levers, rotating sponges, hazards and winches. What I most liked about the level is the fact that there are moons carved into the walls. The song selection is sad, but this is good because when combining both of these aspects makes the level clearly match the level's name.
CONS:
As it can be seen from the score I calculated below, the level lack visuals and sounds. It lacks details. Especially considering that it is a temple; where typically marvelous idols and structures are suppose to be seen first hand. With this level's concept, I believe that it can be greatly improved and has the potential to be a highly distinct gem if modified correctly. If those two aspects are fixed, the replay value will consequently increase in value as well.
NITPICKS:
- In one rare instance, I pulled the third lever switch which was suppose to lower a green/yellow sponge. I believe it broke because it clashed with the platform attached with strings.
- The end felt abrupt.
NOTES:
None
Originality 2.5/5
Creativity 3/5
Sounds 2/5
Visuals 2/5
Design 3.5/5
Gameplay 3/5
Replay 1.5/5
OVERALL SCORE: 2.5/5 

Needs Work/Worth Playing!! [level and author not hearted]



SUGGESTIONS:
- Add lights of lights. It will create a great contrast between them and the surroundings. These lights can be placed on every (or most) swinging moons.
- Add a wind sound effect to every large gap. It helps create an illusion of great height. The sound should also be placed on a couple of places where the players swings over gaps.
- Add a mechanism engage sound effect to all the switch levers.
- I would place a ceiling light to all the sponges that are activated with levers.The lights should be either white, yellow or blue. These lights will help players determine which sponge was activated. It will also help in the visuals.
- One of the most important suggestions I think you should take into consideration is the following. Place thin layered glass materials in several areas to that it seems like water it falling. This can be done with an emitter. Having placed these waterfalls make sure to add water sound effects.
- A light can be placed on top of the waterfalls so that they stand out more.
- A wind sound effect can also be added at the end where the player falls down the gap.
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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12-10-2009 08:55 AM
My level "Old school platforming" is currently on the review list, and i've renamed it to "Leap of Faith 1 (OSP)" just for the reviewers sake, so he can still find it.
I've also published a second and third level after that, so if thats possible i'd like to have all three of the levels in my "Leap of Faith" series reviewed.
Thanks!
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
[ Edited ]
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12-10-2009 09:10 AM - last edited on 12-10-2009 10:42 AM
The house of cubes
AUTHOR: djifro
CATEGORY:Race
DIFFICULTY: [Medium]
DURATION: Approx. 8 minutes
LOCATION: North Pacific Ocean
PROS:
As it can be appreciated from the photos taken below, it is a race level that takes place within this house of cubes. It has a great level description, great use of camera angles and I really dug the contrasting colors between the fucsia and the blue. Makes the level stand out from others. The material patterns placed on the back wall also look nice and funky. The environment constantly shifts shapes so that it keeps the visual fresh as well. The race is long enough to enjoy it alone, but it would be even greater if you are able to play it in multiplayer. I likes how a compartment filled up with fucsia and blue sponges and then you are hurled down into a path. There are really several nifty things to be found here like the cool gears at the end and other obstacles. I liked how the author gave credit to the other user who helped him (Jamesabeth). That shows comradery.
CONS:
All around it is a pretty good level, but nothing distinct is to be found. Some players might get frustrated having to move some of the blocks out of their path while running.
NITPICKS:
None
NOTES:
None
Originality 3/5
Creativity 3.5/5
Sounds 4/5
Visuals 3.5/5
Design 4/5
Gameplay 3/5
Replay 3.5/5
OVERALL SCORE: 3.5/5 


Worth Playing/Very Good!! [level and author not hearted]



SUGGESTIONS:
- Lights can be placed all along the path of where the player walks. These lights can light up as the player moves. As the players walks away from some they should/could turn off. This can be done with proximity switches.
- Add stickers or a material pattern onto the gears at the end. Perhaps two circles can be made in them. These two circles can contrast in color by making one fucsia and the other blue.
- I would change the first letters "h" and "c" of the level name so that they are capitalized. It would make the level look more professional. It could read "The House of Cubes".
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
[ Edited ]
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12-10-2009 10:50 AM - last edited on 12-10-2009 11:05 AM
Here is the latest level review distribution line up :
gocubsgo2:
- Space World 2 by Caseymike1
- Pixeland Adventures, Level 2-2 by Mushpie
grayspence:
- "Leap of Faith 1 (OSP)" by i_r_me
- World of twisted stars by Animespora
ItsTylerRandall:
- Hidden Stickers by GLiTcH2 ♥ by Little Xim
Cannibal606:
- The Strange by automatica
- The Old Well in the Backyard by aWold
Suspek_One:
- LittleBig Contra: Stage-1 Jungle by Leonidas2123 ♥ by Little Xim
- Helghast (Killzone 2) Costume Tutorial ♥ by Little Xim
Coweycow:
- Time Off
Mushpie:
- Time Off
Myself:
- Modern Train Bomb Survival by humoristi
- Underworld Adventure! by Callahan09
If any reviewer finds himself without a level to review feel free to select one of the two levels below or review a level you played online. I you have any questions don't hesitate to ask.
Soon to be selected or distributed:
- Undersea Adventure by Crudzilla
- Monsters for a Girlcreeture by ThePood
- North Pole Adventure by toxictroop
- Save The Love! by Bounwest
- "Leap of Faith 2 (OSP)" by i_r_me
- "Leap of Faith 3 (OSP)" by i_r_me
TOWERS_85_87 (LittleBIGReviewers)
P.S.
- If I overlooked anyone's level please let me know.








