Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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01-18-2010 11:35 AM
I've updated my level and changed its name. Could you update the list? Instead of "The Monsters: Undiscovered Land" it is now called "Ancient Temple in a Undiscovered Land".
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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01-18-2010 01:19 PM - last edited on 01-18-2010 07:21 PM
Here is the latest level review distribution line up:
Notes:
- A typo on my part has been fixed on one of the level names.
gocubsgo2:
- "Harry Potter and the Philosopher's Stone (Part 1)" by Xg4m3r-
- The New Sackcity by Paulcity123
- LBL:Fairytale- Sackerella and the Red Stiletto race! by Thekevinexpress
jaslow:
- 'Ancient Temple in a Undiscovered Land' (AKA 'The Monsters: Undiscovered Land') by Cephart
Cannibal606:
- "Not Another Crane Game!" by DarkDedede
- "Playstation HOME" by sgtJARHEADxX
TheBlackTabard:
- "Leap of Faith 3 (OSP)" by i_r_me
scdenley:
- "Rusted 1: The Rescue Mission" by countruby
- Mysterious Planet: Black Ore by Camdem1
- War of Souls Chapter One by Sehven
Myself:
- "North Pole Adventure" by toxictroop
- "The Crossroad Temple by The_Mighty_Pono"
- Arctic by Vex_Doppel
If any reviewer finds himself without a level to review feel free to select from the levels below or review a level you played online:
Platforming Aptitude Test by aWold
- "Desert Outpost" by GelonHair (Level must be checked by author before being reviewed)
- Airsack Part One by Montegro
- Sunken Lair by anidais
- Moon by Xg4m3r-
- The Sinking of the Princess Elysia in Real Water by justsayno2girls
- The Enchanted Forest V1.2 by anidais
- 'The Doctor: Egyptian Findings' by Jackofcourse
- 'Gangplank Galleon by Shadowralen
- The Metropolitan Sewage Works (Water) by Switchfoot1208
- The Escape (Single Player) by Dr_Vab
TOWERS_85_87
P.S.
- If I overlooked anyone's level please let me know.
Levels that cannot be found regardless of the fact that the search engine has been fixed:
- "Space World 2" by Caseymike1
- "World of twisted stars" by Animespora
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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01-18-2010 02:11 PM
haha indeed I didn't post the name. I presumed it would be you or gocubsgo who would review it and I know you know which I mean haha.
For anyone else: The Doctor: Egyptian Findings.
Just for whoever reviews it, it is only an introduction level so is quite short
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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01-18-2010 03:51 PM
Towers, I think you missed my request back on pg. 165.
Thanks.
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] OPEN ★ ★
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01-18-2010 07:26 PM
@ aWold
I verified your request and you are indeed correct. I edited the list and now you are on top of the list since you requested the review before the others. Thank you for picking that up.
TOWERS_85_87
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] TEMPORARIL Y CLOSED ★ ★
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01-19-2010 02:03 PM
@Xg4m3r-
I cannot find your level published. If it is not published, please do so. I only see the "Moon (Updated)" level under your name.
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] TEMPORARIL Y CLOSED ★ ★
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01-19-2010 02:24 PM - last edited on 01-19-2010 02:25 PM
THE NEW SACKCITY
AUTHOR: paulcity123
DIFFICULTY: [Easy]
CATEGORY: Other
POSITIVES: This level is a definite improvement over Sackcity Beach, in my opinion. (I previously reviewed Sackcity Beach, by the same creator of this level, a few days/a week back.) While it was technically smaller in size compared to Sackcity Beach, the scope of the level felt grander. The essence of the city, of people constantly moving, of the neon lights blinking and flashing, was nicely captured. As with almost all creative and artistic efforts, it wasn't perfectly captured, but was nicely done nonetheless. I enjoyed the explosive-detonating part, but, then again, I'm a pyro.
There wasn't any real gameplay to speak of, but that's difficult to do in an open-world level like this, and I understand the limitations. So I will not judge on that aspect. Overall, it was a calm, relaxing, almost sedate level that I enjoyed.
NEGATIVES:
-In the description is a statement saying, "HEART to stop construction in Sackcity for GOOD! 20 hearts, you uncloked IHAVEATON AVN!!!" Correct me if I'm wrong, but is this a heart-and-I'll-add-more scheme? If so, I suggest not implementing this. In my opinion, it is a cheap way to get hearts, almost extortion of the player.
-After detonating the explosive to the left of the entrance, it was kind of difficult to get down into the sewer. It could be chalked up to a matter of skill, though. ![]()
-While I enjoyed the subway, I felt that the track was too short, and that the subway didn't go fast enough to meet my speed demon needs. I suggest at least upping the speed.
NITPICKS:
-In the first speech bubble after dropping down from the entrance, I believe "apartmarts" should be "apartments."
-In the speech bubble at the mayor's house, there are two errors. "mayors" should be "mayor's." "Are" should be "Our."
-There were a bit too many keys in the level for my liking. I'm okay with in-level promotion of other levels, but there was one or two too many keys for me.
SUGGESTIONS:
-Look into, consider, or implement the negatives and nitpicks.
NOTES: This level is, in my opinion, better than the level I previously reviewed from this creator, "Sackcity Beach."
OVERALL RATING: 4/5 stars; [hearted]; [not author-hearted]


Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] TEMPORARIL Y CLOSED ★ ★
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01-20-2010 06:34 PM
Re: ★ ★ The LittleBIGR eview Group [Everythin g in One!] TEMPORARIL Y CLOSED ★ ★
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01-20-2010 07:38 PM
@bloody-picture
You can request a rereview of a level once and ONLY once, even if there have been many changes after the first and only rereview. That policy's in place to ensure that we don't get ten rereview requests on a level; in other words, swamping us with requests.
Re: The LittleBIGR eview Group [Everythin g in One!]
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01-21-2010 10:00 AM - last edited on 01-21-2010 10:04 AM
The Crossroad Temple
AUTHOR (PSN ID): The_Mighty_Pono (darkserpent08)
CATEGORY: Platformer/Story
DIFFICULTY:[Easy] - [Medium]
DURATION: Approx 6 minutes
LEVEL LOCATION: Middle of the Atlantic Ocean
PROS:
The opening is quite an introduction for the concept of the level. After several problems that have occurred on Earth, it is up to you to conquer all four of the Earth's elements (Land, Water, Fire and Wind). They are all found in an island that has risen from the waters and you arrive to it on helicopter. Each section with its respective element is decently pointed out. The author added some magic mouths to reinforce the transitions. After going through all the sections, you reach a wall at the end where the author shows that future projects are at hand. I particularly liked the fire element section where you utilize two neat volcanoes to proceed through the level.
CONS:
Levels based on elements have been seen before on a few occasions. Some score aspects, like Visuals, Sounds and Gameplay, are nice, but not ground breaking. The level lacks some attention to the sounds. These include the absence of helicopter, water sounds, etc. These factors help the players submerge themselves in the level.
NITPICKS:
- None
NOTES:
- None
Originality 3/5
Creativity 3/5
Sounds 2.5/5
Visuals 3/5
Design 3.5/5
Gameplay 3/5
Replay 2.5/5
OVERALL SCORE: 3/5 

Worth Playing [level and author not hearted]



SUGGESTIONS:
- Try to add movement to the propeller on top of the helicopter. This would help make it look more dynamic.
- I would add sound effects to when the players are propelled by the volcanoes. Not having sound effects makes them feel less powerful than what they should be.
- I would also emit lights from the large volcano. Just like you did for the smaller one.
- Dim the lights in the area with the large volcano. A nice contrast should now be noticed between the dim light and the added emitted lights from the large volcano. The light can be restored to normal once the player reaches the top.
- I would add a checkpoint at the top platform after the large volcano.
- The icons of the elements (fire, water, wind and earth) should be made out of glass with a dim light behind them. The lighting in several sections make the level look a bit dull. Placing these lights would also help create a contrast and becomes of sort of trademark with your level. The icons I am referring to were placed by you on a wall at the beginning of the level.
- Add several sound effects. Add a respective sound to the helicopter. Add water sound effects as the player goes in and out of the water. Add wind sound effects as the player jumps and swings around the clouds in the wind section.









